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		<title>Reality Check, Part 4: The Masked Men</title>
		<description>Comments for Reality Check, Part 4: The Masked Men at http://hockey.dobbersports.com , comment 1 to 6 out of 6 comments</description>
		<link>http://hockey.dobbersports.com</link>
		<lastBuildDate>Sun, 19 May 2013 08:59:00 +0100</lastBuildDate>
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			<link>http://hockey.dobbersports.com/index.php/columnistsarticles-mainmenu-77/hoos/4085-reality-check-part-4-the-masked-men#comment-18115</link>
			<description>A couple more comments about my system:

Because goals for skaters are 3 points and goals against for goalies are -3 points, when your skater scores on your goalie, it's all good!

Because shot blocks for skaters are 0.3 points and saves for goalies are 0.3 points, when your skater steals your goalie's save, it's all good!

After months of number crunching when I finalized my system, I noticed these coincidences that the hockey gods had graciously gifted me.  The days of our owners cringing as their own skater scores on their own goalie are now a thing of the past. - Kevin</description>
			<pubDate>Sat, 03 Dec 2011 20:49:29 +0100</pubDate>
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			<title>...</title>
			<link>http://hockey.dobbersports.com/index.php/columnistsarticles-mainmenu-77/hoos/4085-reality-check-part-4-the-masked-men#comment-18113</link>
			<description>My league is weekly H2H total points.  Our goalies earn 3 points for a win.  They also earn 0.3 points for each save and lose 3 points for each goal against.  This means goalies start losing you points when their save percentage drops below .909.  That is, unless he wins the game, which buys him a little leeway.

This means a goalie can earn 15 points for a 40 save shutout or lose 12 points for giving up 5 goals on 15 shots and getting yanked.  Most games, goalies will earn lower values like -3 to 6 points.  If we're talking about accurately representing value, I'm not sure shutouts really come into play.  Sure they are nice, but the goalie already posted knockout stats, why give him even more?

The average useful forward in our system will pick up about 1.5-2.0 points each game.  Sidney Crosby will pick up closer to 3.5-4.0 points per game.  Players earn 3 points for goals, 1 point for assists, 0.3 for blocks, and 0.1 for shots and hits.  However, at season's end, elite goalies are right up there with eliter forwards and the average goalies are on par with average skaters.

So far, matchups have been close each week and the truly hottest players are the most valuable in our league, making me very proud of my system.  I would like to have given forwards some way of earning negative points like goalies, but +/- is kind of terrible.  What do you guys think? - Kevin</description>
			<pubDate>Sat, 03 Dec 2011 20:44:59 +0100</pubDate>
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			<title>SO</title>
			<link>http://hockey.dobbersports.com/index.php/columnistsarticles-mainmenu-77/hoos/4085-reality-check-part-4-the-masked-men#comment-17563</link>
			<description>We use the 'Big 4' plus shutouts in our league.
Here's why i LOVE shutouts-
Few things make my heart soar like an opponent who parks his goalie on the bench for a Sunday night game (our daily league runs Mon-Sun matches) to 'protect' his GAA and SV%... just to see him post a shutout and cost himself a point in that category! - Wink</description>
			<pubDate>Tue, 08 Nov 2011 04:37:57 +0100</pubDate>
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			<title>SO</title>
			<link>http://hockey.dobbersports.com/index.php/columnistsarticles-mainmenu-77/hoos/4085-reality-check-part-4-the-masked-men#comment-17509</link>
			<description>That's a great point about shutouts guys. They are a bit of a wildcard - very tough to predict. Personally, I still like rewarding a guy like Lundqvist who's capable of racking up 10+ shutouts in a season; that's pretty special. But point well taken! - angelofharlem (Glen)</description>
			<pubDate>Sun, 06 Nov 2011 05:22:25 +0100</pubDate>
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			<link>http://hockey.dobbersports.com/index.php/columnistsarticles-mainmenu-77/hoos/4085-reality-check-part-4-the-masked-men#comment-17508</link>
			<description>First off, excellent article!

I'm personally not a big proponent of SO used as a goalie stat, particularly in a H2H league.  With a shutout you're already receiving a W in almost all cases, along with a GAA of 0 and a SV% of 100.  Is it necessary to tack on an extra bonus to those already outstanding stats?  Plus they tend to fluctuate widely in a season, and often a single shutout can often win a whole category for an entire H2H week.

I prefer W, GAA, SV% and SV as it forces teams to play their goalies throughout the week and normally rewards the team with better aggregate goaltending.

As far as % of goaltending stats, I completely agree.  In our league we have 8 skater categories and the previously mentioned 4 goaltender categories which seems like a very good mix, as goaltenders make up one third of the stats so they're valuable but do not determine match-ups completely by themselves like you see in some leagues. - You Know</description>
			<pubDate>Sun, 06 Nov 2011 02:07:48 +0100</pubDate>
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			<title>Category preferences</title>
			<link>http://hockey.dobbersports.com/index.php/columnistsarticles-mainmenu-77/hoos/4085-reality-check-part-4-the-masked-men#comment-17506</link>
			<description>My preference is W,GAA,SV and SV%.  I don't like shutouts because of how few you get over the course of a season, so each one would have a much more significant effect on the standings, both for that category and overall.  Since roto is a marathon, I don't want one infrequent category to have that much influence.  

Rather, if you include saves, you are rewarding those workhorse goalies that may not get the shutouts, but still have quality performances. In conjunction with SV%, you have to be smart on which goalies you pick, as you need to find the right balance. - horrorfan</description>
			<pubDate>Sun, 06 Nov 2011 00:26:11 +0100</pubDate>
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