Quote:
Originally Posted by Dakkster
Do you guys plan on ever having a limit for the farms? My league kept adding and adding and at one point we had to say "hold it". At first it was just five guys. Now we're up to ... well, lots. We draft up to 28 farm slots in the summer, then at christmas we cut down to 25, then the cycle repeats next summer and christmas.
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I'm in three keepers with farm systems.
The one in my sig started with 20 farmers per team back in 2003. A few years back, we expanded by doubling farm size to 40. Since then we have bumped it twice by five players each time, with the last time being agreed as our final expansion, so it will remain permanently at 50 farmers per team.
The second is a newer keeper (ten team roto as well) that started before last season. We drafted 20 farmers each in our inaugural draft (a combined vet/farmer draft which was pretty interesting), and we have a plan set out to increase farm team size by 5 players per year to a max of 50 farmers per team.
The third is a brand new league - we just had our inaugural draft last summer. This one is a 20 team H2H, with a farm size of ten players per team. We are going to expand this to 12 players before next summer's prospect draft, but that will be it.
The first two leagues have very generous farm GP limits (246 F, 328 D and 200 G) while the third has an 82 GP limit for all positions (so the smaller farm size won't be that restrictive, considering there will be a lot more turnover with the lower GP limit).
Anyway, that's probably more than you asked for lol.